Directed by De La Muerte Films. Directors wanted cinematic quality VR, so I built a workflow around RED cameras. Download GearVR File
NUKE, OCULA, CARAVR R&D, Stereoscopic VR Sup.
Shot on Custom 3D360 Rig & Workflow in late 2015. Part of a larger project to adapt the book 'Spitalfields Life' to VR.
NUKE, OCULA, After Effects, SilhouetteFX Stereoscopic Supervisor, Compositor
Typography Work for Music Video
Various pens and markers, acetate paper, perspex Motion Designer
A Vive experience made for Christmas 2016. Read the Case Study.
Unity, After Effects, MODO Designer, 3D Modeller, Motion Designer
A VR experience about the refugee crisis, made with A-frame and photogrammetry. Work In Progress.
A-Frame, Photogrammetry Own Project
Valve's VR game and emerging VR design patterns.
Based off eye tracking research and my own experience
How to structure a VR project.
On why I've chosen to bet my future on VR Design